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New/Revised Robotic Systems

New Systems

Drone Artificial Intelligence
Type 1, 2, 3, 4
Combat: Equiv to 5th level Hand to Hand: Expert
4 attacks per melee; +1 strike w/ built in weapons; +3 parry/dodge, +2 strike, +2 initiative, +2 roll/pull
WP: Pistol; WP: Rifle
Cost: $650,000

New Mechanical Systems

Hydraulic Leaping System
Type 1, 2, 3, 4
A system of powerful hydraulics can be installed in the robot's legs, for use in leaping or jumping. These hydraulics are not suitable for use as attribute enhancers; they can only provide a simple powerful thrust used for leaping. When used as part of a leap attack they provide a damage bonus of +10 to physical attacks. Adds 18 lbs to weight of robot. The system provides 10,000 ft-lbs of kinetic energy: To obtain the maximum possible height (straight upwards) divide this kinetic energy by the weight (in pounds) of your robot. The maximum horizontal distance possible is about twice the maximum height.
Cost of Leaping System: $50,000
Adds 28 lbs to weight of robot

Hydraulic Lifting System
Type 1, 2, 3, 4
A system of powerful hydraulics are installed in the robot's arms, shoulders, and back, enhabling it to carry 300 times its total PS attribute and lift 500 times its PS. The system is not suitable for uses other than raw heavy lifting; in fact, if a character lifts a light object (less than carry 200x or lift 300x) using the system he will lose control of his strength and either overbalance or toss the object into the air.
Cost of Lifting System: $250,000
Adds 45 lbs to weight of robot

Revised Systems

Locking Joints
Type 1, 2, 3, 4
Joints can be equipped with high tensile metal mechanisms, allowing a robot to lock that joint in place. Moving the limb will require a PS capable of overpowering the robot's PS by at least 20 PS attribute points. If a joint is overpowered it causes damage to the mechanism. It is bent out of place, causing the joint to stiffen. The robot will be incapable of easily moving that joint until it is fixed. Combat penalties should be assessed on a situational basis by the GM.
Cost required for locking joints:
Single Joint: $5,000
Hand: $14,000
Arm and hand: $35,000
Leg: $28,000
Full body (incl waist, neck): $150,000